Fill the line. Clear the board.
Every level starts as a picture built from colored blocks. Guide falling pieces into place, complete a line to clear it, and detonate the bombs baked into the picture for bigger blasts — clear it all to win.
Get it on the App StorePixel Fuse is a falling-block puzzle where every level starts as a full picture built from colored obstacle blocks — a turtle, a whale, a rocket, a Chinese character. Your job is to clear the entire board. Guide falling pieces into place and complete a line to clear it.
The signature twist: bombs are baked into the picture itself. Detonate one and it clears a wide strip along its own row; fuse four bombs into a square and it clears several rows the full width of the board. Chain them together to clear the board faster.
Clear the whole board. Guide each falling piece left, right, and down; complete a full line to clear it, and detonate the bombs baked into the picture for bigger clears.
Effective date: September 2026 · Published by Frank Neumann
Nothing. Pixel Fuse has no user accounts, no login, and no registration of any kind. The app includes no analytics SDKs, no advertising frameworks, no crash reporters, and no third-party tracking code — only first-party Apple frameworks (SpriteKit, SwiftUI, Foundation). Pixel Fuse makes no network requests of any kind, and has no backend server.
Which levels you've cleared, your stars, your best scores, and your settings are stored locally on your device only, using Apple's standard UserDefaults storage. This data never leaves your device — it isn't synced anywhere, and it's never transmitted to the developer or any third party.
This page uses no cookies, no tracking pixels, and no third-party scripts. No personal data is collected by visiting it.
Questions about privacy? Email support@pixelfuse-game.fneumann.com — we'll respond promptly.
Found a bug? Stuck on a level that seems impossible? Got a question not answered above? Pixel Fuse is a small indie project — every message gets read, and your reports genuinely shape what gets fixed next.
When reporting a bug, please include your iOS version, device model, and the level number you were on (shown top-right during play, e.g. "2-3"). A description of what happened — and what you expected — helps a lot. Screenshots are always welcome.